
- BGG rank
- BGG #21,434
- BGG rating
- 6.5
This That & Everything
- 4–44 players
- Complexity 2.0/5
- 2016

2006
Rules assistance for Skullduggery
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Skullduggery is a board game released in 2006 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by K. Allegra Vernon.
Avast ye mateys! In this fun tile game, young scallywags are marooned on a tropical island with a piece of treasure map. By hook or by crook (or by roll of the Jolly Roger die), players face challenges like scurvy ne'er-do-wells and dangerous animals. Precious gems and landmarks discovered along the way help players reach the treasure first. 2007 Mensa Select
Skullduggery supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Skullduggery is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Skullduggery for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Skullduggery has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Skullduggery belongs to these categories: Pirates. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Skullduggery and want something comparable for your next game night.
The credited designers of Skullduggery are: K. Allegra Vernon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Skullduggery as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.