
- BGG rank
- BGG #1,231
- BGG rating
- 7.5
Chronicles of Avel
- 1–4 players
- 60 min
- Complexity 1.9/5
- 2021

Rules assistance for Sky Magic
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sky Magic is a board game released in 2019 for 2–4 players, 20 minutes per game, and ages 6 and up. Its main mechanics are Dice Rolling and Cooperative Game.
A powerful storm is brewing, so help the five enchanted friends get home before they run out of magic spells! In Sky Magic, kids work as a team to navigate around storm clouds and avoid falling through the sky when the board shifts. Plan carefully, and use your magic wisely as the game continuously shifts! Kids learn strategy, co-operation, and communication. —description from the publisher
Sky Magic supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sky Magic is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sky Magic for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sky Magic belongs to these categories: Fantasy and Children's Game. Its main mechanics are Dice Rolling and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Sky Magic as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.