Skytear: Kurumo
BGG rating
8.3

Expansion for Skytear

Skytear: Kurumo

2020

Rules assistance for Skytear: Kurumo

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 30–90 min
  • 14+

Rules assistant for Skytear: Kurumo

What would you like to know?

Answers come from the official rulebook, with the page to check.

Skytear: Kurumo is an expansion for Skytear released in 2020 for 2–8 players, 30–90 minutes per game, and ages 14 and up. It was designed by Riccardo Neri and its main mechanics are Variable Player Powers, Hand Management, and Grid Movement.

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About the game

This is a faction-expansion box for the Skytear MOBA boardgame. The expansion contains: 4 Hero Miniatures (38mm) 4 Hero Cards (63x88mm) 32 Power Cards (63x88mm) — a pre-built deck You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection. Martial honor is the creed of Kurumo’s warriors, a creed made tangible in their blades. Ushered on by the whispers of his blade, Akimo’s devastating strikes can tear down any foe. Hogosai’s unparalleled defense is backed up by scorching flame. The hermit Kichie drains his foes’ vitality, strengthening as they wither and die. The spirits inside Miyuki’s lantern can terrify foes into paralysis, or heal the dying. —description from the publisher

Questions and answers

Skytear: Kurumo supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.