
- BGG rank
- BGG #391
- BGG rating
- 9.0
Arydia: The Paths We Dare Tread
- 1–4 players
- 60–240 min
- Complexity 3.3/5
- 2025

Rules assistance for Sleeping Gods: Tides of Ruin
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sleeping Gods: Tides of Ruin is an expansion for Sleeping Gods released in 2021 for 1–4 players, 60–1200 minutes per game, and ages 13 and up. It was designed by Ryan Laukat and Ira Fay and its main mechanics are Hand Management, Push Your Luck, and Storytelling.
The Wandering Sea is vast, filled with hidden treasures and lost totems. To the far south lies Zokmere, the sanctuary city, where hundreds of splintered houses cling to the jungle hills in a turquoise bay. In the northeast, the gods hide the remains of a sprawling city, and the history of their malice. Ready your crew. New dangers and adventures await. Sleeping Gods: Tides of Ruin expands the world of Sleeping Gods with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more. Seamlessly combine this expansion with the base game to make the world even larger.
Sleeping Gods: Tides of Ruin supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sleeping Gods: Tides of Ruin is 60–1200 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sleeping Gods: Tides of Ruin for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sleeping Gods: Tides of Ruin has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sleeping Gods: Tides of Ruin belongs to these categories: Exploration, Adventure, and Nautical. Its main mechanics are Hand Management, Push Your Luck, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sleeping Gods: Tides of Ruin are: Ryan Laukat and Ira Fay. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sleeping Gods: Tides of Ruin as an expansion for Sleeping Gods. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Sleeping Gods to use it. Check that your edition of Sleeping Gods is compatible, as some expansions were revised between editions.