
- BGG rank
- BGG #526
- BGG rating
- 7.2
Biblios
- 2–4 players
- 30 min
- Complexity 1.7/5
- 2007

2008
Rules assistance for Slush Fund
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Slush Fund is a board game released in 2008 for 2–4 players and 20 minutes per game. It was designed by Steve Finn and its main mechanics are Hand Management.
(description from publisher's website) THE GAME CONCEPT It is 21st century America--a place where money talks and politicians listen. In this game, players are wealthy CEOs who bribe politicians to gain political power and influence. Players must be careful, however, because political scandal might bring down one's political friends and all of one's invested money. Players who use their money wisely to bribe the right politicians will be victorious. OUTLINE OF GAME PLAY The object of the game is to score the most Victory Points. You win Victory Points by having the highest total bribe on any of the five Politicians. On your turn, you will receive and play Money Cards and/or Power Cards. You bribe a Politician by placing a Money Card next to, and on your side of, a Politician Card (which are in the center of the table). The bribes grow as more Money Cards are played on the same Politicians. Power Cards are used to perform a variety of actions and are discarded after use (such as stealing other people's bribes). At game's end, all the bribes are revealed and tallied up. Players score Victory Points for each Politician that they have 'won' by having the biggest bribe. The player with the most Victory Points wins the game.
Slush Fund supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Slush Fund is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Slush Fund has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Slush Fund belongs to these categories: Card Game and Political. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Slush Fund are: Steve Finn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Slush Fund as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.