Solar Trader
BGG rank
BGG #25,336
BGG rating
6.1

Solar Trader

1990

Rules assistance for Solar Trader

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 100 min
  • 12+
  • Complexity 1.5/5

Rules assistant for Solar Trader

What would you like to know?

Answers come from the official rulebook, with the page to check.

Solar Trader is a board game released in 1990 for 2–6 players, 100 minutes per game, and ages 12 and up. It was designed by John Stephens and its main mechanics are Trading, Roll / Spin and Move, and Dice Rolling.

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About the game

From the back of the box: The space trading adventure game set in the final years of the 21st Century. Chart your own course through the hazards and perils of the solar system. Trade vital commodities between Earth's far-flung space colonies. Venture beyond the Black Hole to seek the mysterious planetoid Zastra. Transport the priceless Solar Crystal to solve Earth's energy crisis. Description: Played on a stylized board of the Solar System using die rolls the object is to collect and deliver commodities between planets. Longer journeys can be undertaken using upgrades. (It is similar to Braburn's Elite computer game!) The object is to get an energy crystal from a difficult to reach part of the board and to return to Earth with it.

Designers

Publishers

  • S & S Innovations, Inc.
  • Solar Games

Questions and answers

Solar Trader supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.