
- BGG rank
- BGG #4,381
- BGG rating
- 6.7
The Settlers of Canaan
- 2–4 players
- 60 min
- Complexity 2.3/5
- 2002

2001
Rules assistance for Solomon's Temple
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Solomon's Temple is a board game released in 2001 for 2 players, 60 minutes per game, and ages 7 and up. It was designed by Doug Gray and its main mechanics are Hand Management, Set Collection, and Roll / Spin and Move.
From the back of the game box: "Solomon's Temple is a game for two players that is fun and exciting. The game will take you from 1 to 1-1/2 hours to complete. The first player to complete the Temple and play Filling of the Holy of Holies is the winner. However, the game is not that simple. While you are trying to build the Temple, the Israelites continue to fall into Sin. Work must be stopped on the Temple in order to lead the Israelites back into the ways of the LORD. To make matters worse, invasion forces from Babylon are pouring down from the north. They want to destroy the entire city of Jerusalem and wreck the Temple! Do you have what it takes to handle the Israelites' rebellion against God, deal with the Babylonian attacks, and still find time to complete the Temple before your opponent does?" Each of the two players takes the part of the Israelites attempting to complete the Temple while at the same time playing the part of the attacking Babylonians for his opponent. The goal of the game is to be the first player to complete the Temple in its entirety, including all Structure and Furnishing Cards, and finally play the Filling of the Holy of Holies card. The folding game board loosely depicts the Old City of Jerusalem. Positions for Structure, Priest, Altar, Prophet, other cards, and positions for the Babylonian army pawns are clearly marked. Each player has a deck of 100 cards from which he draws during the game. Drawing and laying cards are the driving force behind play. Cards are played to build the Temple structure, furnish the Temple, build an Altar, attack your opponent's Temple with Babylonian armies, destroy your opponent's armies, interfere with building using Sin, negating Sin with Burnt Offerings and Scapegoats, and so forth. A lengthy note from the designer explains much of the history and background of the game design and origin.
Solomon's Temple supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Solomon's Temple is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Solomon's Temple for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Solomon's Temple has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Solomon's Temple belongs to these categories: Fighting, Territory Building, and Ancient. Its main mechanics are Hand Management, Set Collection, and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Solomon's Temple are: Doug Gray. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Solomon's Temple as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.