Sorcerer City
BGG rank
BGG #2,082
BGG rating
7.3

Sorcerer City

2020

Rules assistance for Sorcerer City

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 45–60 min
  • 14+
  • Complexity 2.3/5

For 1 player

Rules assistant for Sorcerer City

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Answers come from the official rulebook, with the page to check.

Sorcerer City is a board game released in 2020 for 1–6 players, 45–60 minutes per game, and ages 14 and up. It was designed by Scott Caputo and its main mechanics are Hand Management, Tile Placement, and Real-Time.

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About the game

Every year, Sorcerer City gets built and rebuilt in magically new ways, with blocks moving and rotating in crazy directions. You and your fellow players are rival wizard architects in charge of building the same city district over five years, expanding it and rebuilding it to gain the most money, influence, magic, and victory. Unfortunately, Sorcerer City has a bit of a monster problem, so you must work hard to mitigate the effects of marauding creatures who attack your city district. The wizard architect with the most victory points at the end of five years will be crowned the new head wizard of all of Sorcerer City. Every player starts Sorcerer City with a set of tiles, and in each round you have two minutes to build your city as optimally as you can. In between rounds you buy new tiles to add to your pool and gain other rewards. Beware though, monsters are lurking and will also be added to your deck, no doubt adding some chaos to your plans in the following rounds. After five rounds, add up all the victory points to see who is the master sorcerer builder!

Questions and answers

Sorcerer City supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.