
- BGG rating
- 8.0
Rules assistance for Sorcerer City: Kickstarter Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–6 players
- 45–60 min
- 14+

Rules assistant for Sorcerer City: Kickstarter Expansion
What would you like to know?
Answers come from the official rulebook, with the page to check.
Sorcerer City: Kickstarter Expansion is an expansion for Sorcerer City released in 2019 for 1–6 players, 45–60 minutes per game, and ages 14 and up. It was designed by Scott Caputo and its main mechanics are Hand Management, Tile Placement, and Deck, Bag, and Pool Building.
About the game
A selection of additional tiles, only available through the Kickstarter Deluxe Edition Tier: The Statue Artifact: Place this tile and one other tile of your choice during the Prepare phase before the round begins. It counts as Wild for all Money, Influence, Magic, and Prestige. If you play any Monster tiles in this way, ignore the effects of those monsters. The Potion Artifact: Before Magic is assigned, reduce your Magic by 2 and increase your Money, Influence, and Prestige each by 2. If you have less than 2 Magic, only increase the Money, Influence, and Prestige each by the amount of Magic you have. Gazer: Tier I Monster As soon as your draw the Gazer tile, place it in your district and them immediately draw 3 tiles at once: choose one to [play, one to discard, and one to destroy. Spindra: Tier II Monster Place Spindra in your city. The next tile you draw must be placed on top of Spindra.
Categories
Designers
Publishers
- Druid City Games
Questions and answers
Sorcerer City: Kickstarter Expansion supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sorcerer City: Kickstarter Expansion is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sorcerer City: Kickstarter Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sorcerer City: Kickstarter Expansion belongs to these categories: Fantasy, Real-time, and Expansion for Base-game. Its main mechanics are Hand Management, Tile Placement, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sorcerer City: Kickstarter Expansion are: Scott Caputo. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sorcerer City: Kickstarter Expansion as an expansion for Sorcerer City. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Sorcerer City to use it. Check that your edition of Sorcerer City is compatible, as some expansions were revised between editions.