
- BGG rank
- BGG #11,427
- BGG rating
- 6.4
Jungle Rumble
- 2–4 players
- 30 min
- Complexity 2.5/5
- 2013

2017
Rules assistance for Sorcerer & Stones
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sorcerer & Stones is a board game released in 2017 for 1–4 players, 30–60 minutes per game, and ages 8 and up. It was designed by Eros Lin and Nightsorrow Chou and its main mechanics are Hand Management, Set Collection, and Grid Movement.
"Xian" e.g https://en.wikipedia.org/wiki/Xian_(Taoism) , or the "godly spirit," is the final form that a human can become through the act of training and enlightenment. A Xian is practically immortal, and possesses godly powers. During the early Qin Dynasty, many Taoists are obsessed with the idea of Xian, and study the act of Xian intensely, looking for all possible ways to increase their chance of enlightenment. Many fascinating legends are the results of such obsessions. During the game, players will travel back to the ancient kingdom, and attempt to attain enlightenment by controlling spiritual stones and "Qi," the life energy. By studying under Taoism, players will race to see who can rise among their peers, and be the first one to become a Xian and achieve immortality. —description from the publisher
Sorcerer & Stones supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sorcerer & Stones is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sorcerer & Stones for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sorcerer & Stones has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sorcerer & Stones belongs to these categories: Fantasy, Puzzle, and Ancient. Its main mechanics are Hand Management, Set Collection, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sorcerer & Stones are: Eros Lin and Nightsorrow Chou. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sorcerer & Stones as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.