Sorry! with Fire & Ice Power-ups
BGG rank
BGG #31,193
BGG rating
5.0

Sorry! with Fire & Ice Power-ups

2013Powered by BGG

Rules assistance for Sorry! with Fire & Ice Power-ups

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 20–60 min
  • 6+
  • Complexity 1.0/5

Rules assistant for Sorry! with Fire & Ice Power-ups

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sorry! with Fire & Ice Power-ups is a board game released in 2013 for 2–4 players, 20–60 minutes per game, and ages 6 and up. Its main mechanics are Take That and Roll / Spin and Move.

Similar games

About the game

Pick the card that gets your pawns out of the starting area, and then get ready to challenge your opponents in this game of sweet revenge. This Sorry game includes special fire and ice power-up tokens that give your pawns more powers against other players. The Ice token freezes a pawn in place and doesn't allow you to move it until the ice token is moved to another player's pawn. The Fire token lets you move much more quickly around the board. Other differences from original Sorry!: 1) A player can move a pawn out of the Start space with any number card except 4 (in the original game, only 1, 2, and Sorry cards could be used to leave the Start space). Players also only have 3 pawns instead of 4 like in the original Sorry! 3) The 2 card no longer entitles the player to draw another card (instead they get to place the "Fire" token). 4) The Sorry card can be used to advance 4 spaces when no pawn can be bumped (either player drawing Sorry has no pawns in Home, or there are no opponent pawns on the main track).

Editions

  • Sorry! with Fire & Ice Power-upsenHasbro2013
  • Sorry! with Fire & Ice Power-upsenHasbro2013

Categories

Publishers

  • Hasbro

Questions and answers

Sorry! with Fire & Ice Power-ups supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.