
- BGG rank
- BGG #952
- BGG rating
- 6.9
Deep Sea Adventure
- 2–6 players
- 30 min
- Complexity 1.2/5
- 2014

2024
Rules assistance for Souvenirs from Venice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Souvenirs from Venice is a board game released in 2024 for 2–5 players, 30 minutes per game, and ages 8 and up. It was designed by Jun Sasaki and Goro Sasaki and its main mechanics are Set Collection and Dice Rolling.
Try to get the right goods in Souvenirs from Venice. To set up, lay out the tiles face down in a grid on the table. Each player has a small gondola that will sail between the rows of tiles. On a turn, roll the die, move your gondola, then see what you want to purchase. Souvenirs come in six types, with 5-10 copies of each type, and to score points, you need to collect three of the same type. Find the "Pigeon Feed Seller", and you must trade one of your souvenirs with a neighbor. Tiles get easier to collect as more are turned up, but you must return to the airport before everything gets flipped over, or else you've missed your plane and lost the game!
Souvenirs from Venice supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Souvenirs from Venice is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Souvenirs from Venice for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Souvenirs from Venice has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of Souvenirs from Venice are Set Collection and Dice Rolling. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed Souvenirs from Venice and want something comparable.
The credited designers of Souvenirs from Venice are: Jun Sasaki and Goro Sasaki. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Souvenirs from Venice as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.