
- BGG rank
- BGG #10,377
- BGG rating
- 6.2
Souvenirs from Venice
- 2–5 players
- 30 min
- Complexity 1.2/5
- 2024

2025
Rules assistance for Tropichaos
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Tropichaos is a board game released in 2025 for 2–5 players, 20 minutes per game, and ages 7 and up. It was designed by Goro Sasaki and its main mechanics are Set Collection and Open Drafting.
Tropichaos is a game about collecting and selling fruit in a world where the seasons are out of control, with winter being completely absent and the other seasons coming and going at random. Players take on the role of fruit sellers and try to get points by selling fruits at the right time during their peak season. The player who earns the most points wins. During a player's turn, they may do either of the following actions: - Buy fruits. To do so, they pick up a fruit chip from among the three revealed fruit chips to add to their inventory, then replenish it by drawing a chip from a bag. If this results in three chips of the same fruit being displayed in the market, they must replace one of them with a different fruit from their inventory and also as punishment take a deduction chip. If a season chip is drawn, the season marker on the season board progresses by 1, then the turn player draws another chip from the bag. - Sell fruits. To do so, they place all fruit chips they wish to sell in front of the colored area of their chip holder corresponding to the current season. The number of chips in their inventory determines how many fruits they may sell. If the number is uneven, they must sell all fruit chips. If the number is even, they may choose to sell either all or half of their fruit chips. If a player has five chips, they must choose to sell and cannot choose to buy. The game ends when the season marker reaches the last spot on the season board. Then points are calculated: each fruit gives different amounts of points depending on the season it was sold in. The player with the most points wins! —description from the publisher
Tropichaos supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tropichaos is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tropichaos for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tropichaos has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tropichaos belongs to these categories: Card Game and Economic. Its main mechanics are Set Collection and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tropichaos are: Goro Sasaki. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tropichaos as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.