
- BGG rating
- 7.7
Space Infantry: Resurgence – Expansion Pack
- 1–2 players
- 60–90 min
- Complexity 2.0/5
- 2019

2019
Rules assistance for Space Infantry: Resurgence
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Space Infantry: Resurgence is a board game released in 2019 for 1–2 players, 20–60 minutes per game, and ages 12 and up. It was designed by Gottardo Zancani and Blackwell Hird and its main mechanics are Dice Rolling and Modular Board.
This third installment in the Space Infantry series takes the core concept of an elite squad of veteran sci-fi soldiers fighting through random obstacles to reach an objective, using only the tools they bring with them and what they can scrounge from the environment to a new level. Main additions are co-op play, dice, and "node" cards. The chit-based random number generation system has been replaced with physical dice. Static maps have been replaced with randomized locations on a set layout. Nodes towards a mission goal still exist but are no longer printed on the mission sheet. Instead, a deck of “node” cards are drawn and placed on an 11 x 17 map sheet as mission progresses. To further customize the experience, the “node deck” can be split into specific encounter types such as zero-G, hazardous terrain, science facility, and so on. Space Infantry: Resurgence also brings together every module, both by LnLP and by the game’s developer, including New Worlds, Hordes mode, Steele Bones, and The Last Outpost with new components, systems, and artwork.
Space Infantry: Resurgence supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Space Infantry: Resurgence is 20–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Space Infantry: Resurgence for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Space Infantry: Resurgence has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Space Infantry: Resurgence belongs to these categories: Wargame and Science Fiction. Its main mechanics are Dice Rolling and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Space Infantry: Resurgence are: Gottardo Zancani and Blackwell Hird. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Space Infantry: Resurgence as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.