
- BGG rank
- BGG #5,898
- BGG rating
- 6.9
Space Race
- 1–5 players
- 45–90 min
- Complexity 3.2/5
- 2021

Rules assistance for Space Race: The Card Game – Interkosmos
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Space Race: The Card Game – Interkosmos is an expansion for Space Race: The Card Game released in 2018 for 1–5 players, 30–90 minutes per game, and ages 13 and up. It was designed by Jan Soukal and Michal Mikeš and its main mechanics are Hand Management, Simultaneous Action Selection, and Simulation.
The China National Space Administration joins the competition to build the most developed space agency and claim fundamental space race achievements. In Space Race: The Card Game – Interkosmos, you can encounter Taikonauts (including Yang Liwei), launch Project 863, build Xichang Satellite Launch Center, or initiate the Heavenly Palace space program. Interkosmos adds to the base game: Chinese Space program Control Cards, making the game playable for five players A set of new Space Race cards New game mechanisms such as building cost, more attractive Breakthrough competition, and further integration of Control Cards into the gameplay Additional frontiers to cross in the form of Achievements, a new card type to claim
Space Race: The Card Game – Interkosmos supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Space Race: The Card Game – Interkosmos is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Space Race: The Card Game – Interkosmos for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Space Race: The Card Game – Interkosmos has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Space Race: The Card Game – Interkosmos belongs to these categories: Card Game, Expansion for Base-game, and Space Exploration. Its main mechanics are Hand Management, Simultaneous Action Selection, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Space Race: The Card Game – Interkosmos are: Jan Soukal and Michal Mikeš. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Space Race: The Card Game – Interkosmos as an expansion for Space Race: The Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Space Race: The Card Game to use it. Check that your edition of Space Race: The Card Game is compatible, as some expansions were revised between editions.