Space Walk
BGG rank
BGG #11,380
BGG rating
6.0

Space Walk

1999

Rules assistance for Space Walk

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 45 min
  • 8+
  • Complexity 1.5/5

Rules assistant for Space Walk

What would you like to know?

Answers come from the official rulebook, with the page to check.

Space Walk is a board game released in 1999 for 2–5 players, 45 minutes per game, and ages 8 and up. It was designed by Rüdiger Dorn and its main mechanics are Mancala.

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About the game

A mancala-like game with victory points awarded to surviving space ships. The board consists of a loop of "black holes" each separated by 6 intermediate spaces. A move consists of picking up all the space ships of one space and sowing them in a mancala fashion around the board. Ships that fall into a "black hole" are lost forever. The game ends when one person has lost all ships. Several rules twists help make this more than a simple mancala knock off. For one, ships come in 3 sizes (victory points of 4, 3, and 1), and there is a requirement that the bigger ships are sown first. Second, each player has 3 chips that allow an extra move, but are worth 2 victory points if unused. The strategy comes in figuring out how to use your opponent's ships as sacrifices in getting your ships around the black holes. Awards 1999 Vuoden Perhepeli

Mechanics

Designers

Publishers

  • Ravensburger AG
  • Gigamic
  • Morapiaf

Questions and answers

Space Walk supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.