Space Weirdos: A Skirmish Heartbreaker
BGG rank
BGG #12,694
BGG rating
8.3

Space Weirdos: A Skirmish Heartbreaker

2021

Rules assistance for Space Weirdos: A Skirmish Heartbreaker

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 20–90 min
  • 8+
  • Complexity 2.2/5

For 2 players

Rules assistant for Space Weirdos: A Skirmish Heartbreaker

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Answers come from the official rulebook, with the page to check.

Space Weirdos: A Skirmish Heartbreaker is a board game released in 2021 for 2–8 players, 20–90 minutes per game, and ages 8 and up. It was designed by Casey Garske and its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.

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About the game

Space Weirdos is a small scale miniatures skirmish rules set balancing simulationist and minimalist game design philosophies to get warbands onto the tabletop and duking it out. Game design is driven by the following considerations: Low model count: 5-10 models or so for each side. Use any minis you have. Short but comprehensive. Everything in one 16 page zine. Minimal tokens, but still a few because I like them. No tape measures or rulers, all movement and ranges are measured with 5” sticks. Uses all your RPG dice (except the d20, d20's get enough love) because dice are fun. A points system, but you shouldn’t worry about it too much. Alternating activations, opposed rolls, Command Points, and random tables mean everyone is involved and rolling dice all the time. The 16 page rulebook includes a FAQ section and a player reference sheet.

Questions and answers

Space Weirdos: A Skirmish Heartbreaker supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.