Spitfire: Tactical Aerial Combat in Europe 1939-42
BGG rank
BGG #26,018
BGG rating
5.8

Spitfire: Tactical Aerial Combat in Europe 1939-42

1973

Rules assistance for Spitfire: Tactical Aerial Combat in Europe 1939-42

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 12+
  • Complexity 2.8/5

For 2 players

Rules assistant for Spitfire: Tactical Aerial Combat in Europe 1939-42

What would you like to know?

Answers come from the official rulebook, with the page to check.

Spitfire: Tactical Aerial Combat in Europe 1939-42 is a board game released in 1973 for 2 players, 60 minutes per game, and ages 12 and up. It was designed by Jim Dunnigan and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

Individual aircraft and small group combat during WWII. Bomber and air superiority missions. 255 Counters Planes represented are from the early war in the European theatre. The game's namesake, for example, appears in the Mark 1 and Mark V versions only. It uses a simplified system for maneuver and combat that emphasizes game play over realism, and is very playable. Realism buffs will want to modify the rules or look for a different game. Changes in a plane's status are recorded by moving counters rather than using a pencil and paper. Changes in elevation, for example, are indicated by moving a counter along a looped Climb Progress track (different in length for each plane) until passing the 'top', which means the plane has climbed to the next level. At this point the counter on the board representing the plane is replaced with one showing its new level (numbered 1 - 20). Hits are noted on the speed track, such that the plane's maximum speed is reduced as it takes more hits, until the stall speed is reached, when the plane is considered shot down. Each plane uses a unique firing table printed on its record card. A plane's maneuverability is characterized by its ratings for turns, barrel rolls, wing-overs, and diving costs, as well as its acceleration. Play set scenarios, or simply pit your favourite planes against each other in a dog fight!

Questions and answers

Spitfire: Tactical Aerial Combat in Europe 1939-42 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.