Foxbat & Phantom: Tactical Aerial Combat in the 1970's
BGG rank
BGG #30,382
BGG rating
5.1

Foxbat & Phantom: Tactical Aerial Combat in the 1970's

1973

Rules assistance for Foxbat & Phantom: Tactical Aerial Combat in the 1970's

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+
  • Complexity 2.9/5

Rules assistant for Foxbat & Phantom: Tactical Aerial Combat in the 1970's

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Foxbat & Phantom: Tactical Aerial Combat in the 1970's is a board game released in 1973 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Jim Dunnigan and its main mechanics are Player Elimination, Dice Rolling, and Variable Set-up.

Expansions

Similar games

About the game

"Foxbat & Phantom" is a wargame simulation of tactical aerial combat in the 1970's. The game is basically a two player game but it can be modified to accommodate any number of players. Each player manipulates his aircraft on a grid which simulates air space. 255 counters. This game places two sides in a jet (era) dogfight. Each player starts with 3 planes, chosen from 14 different types available. One side are the 'Intruders'. the other 'Interceptors'. Each turn represents 30 seconds of real time. There are a variety of missions and you may use whichever aircraft you want, so that you can guage the different performance capabilities of each craft. This is an old-fashioned wargame and has been superceded by much more realistic (although also much more complicated) games, but if you like the theme and you want a quick, 'fun' wargame, this is ideal.

Questions and answers

Foxbat & Phantom: Tactical Aerial Combat in the 1970's supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.