
- BGG rank
- BGG #11,633
- BGG rating
- 6.2
Split (Revised Edition)
- 2–6 players
- 45 min
- Complexity 1.6/5
- 2001

1999
Rules assistance for Split
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Split is a board game released in 1999 for 2–6 players, 30 minutes per game, and ages 12 and up. It was designed by David Hoyt and its main mechanics are Point to Point Movement, Team-Based Game, and Pattern Building.
Newer version of SPLIT is now available. Publisher is GDC-GameDevCo Ltd. The game still features the patented SPLIT half cards and looks much better than the original (design wise) and seems to have some adjustments to the rules. In this surprisingly solid offering from Hasbro, players use cards to take actions on a board. The cards depict halves of a standard deck of cards, and players attempt to match the halves with those next to the board. Depending on the quality of the match (perfect, strong, weak), the action is likewise powerful or weak. The object of the game is to place a series of your markers in a continuous line across the board. Also the game is scalable for two to six players, with four through six using partners to keep the action interesting. Re-implemented as: Split (Revised Edition)
Split supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Split is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Split for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Split has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Split belongs to these categories: Card Game. Its main mechanics are Point to Point Movement, Team-Based Game, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Split are: David Hoyt. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Split as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.