
- BGG rank
- BGG #2,362
- BGG rating
- 8.0
SPQR (Deluxe Edition)
2008
Rules assistance for SPQR (Deluxe Edition)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–4 players
- 240 min
- 12+
- Complexity 3.9/5
For 1 player

Rules assistant for SPQR (Deluxe Edition)
What would you like to know?
Answers come from the official rulebook, with the page to check.
SPQR (Deluxe Edition) is a board game released in 2008 for 1–4 players, 240 minutes per game, and ages 12 and up. It was designed by Richard H. Berg and Mark Herman and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
About the game
SPQR (Deluxe Edition) is a re-working of the classic GMT game of warfare in the age of the Roman Republic, out of print for many years now. The deluxe edition contains the five scenarios, maps and counters from the original SPQR, plus nine additional scenarios (and the requisite maps and counters) taken from various expansion modules. This major revision makes available again a key part of the brilliant Great Battles of History Series. Contents: 5 full-color countersheets 5 backprinted full color maps Rules Booklet Scenario Booklet Charts and Tables One 10-sided die Battles: (and the modules they appeared in originally) Heraclea - 280 BC (Pyrrhic Victory) Ausculum - 279 BC (Pyrrhic Victory) Beneventum - 275 BC (SPQR) Bagradas Plains - 255 BC (SPQR) Trebbia - 218 BC (Consul for Rome) Cannae - 216 BC (SPQR) Baecula - 208 BC (Africanus) The Metaurus - 207 BC (Consul for Rome) Ilipa - 206 BC (Africanus) The Great Plains - 204 BC (C3i No.4) Zama - 202 BC (SPQR) Cynoscephalae - 197 BC (SPQR) Magnesia - 190 BC (War Elephant) The Muthul River - 109 BC (Jugurtha) Time Scale: 20 minutes per game turn Map Scale: 70 yards per hex Unit Scale: Each Strength Point = 100–150 infantry, 100 cavalry Players: 1–4
Designers
Publishers
- GMT Games
Questions and answers
SPQR (Deluxe Edition) supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for SPQR (Deluxe Edition) is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists SPQR (Deluxe Edition) for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
SPQR (Deluxe Edition) has a complexity rating of 3.9 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
SPQR (Deluxe Edition) belongs to these categories: Wargame and Ancient. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of SPQR (Deluxe Edition) are: Richard H. Berg and Mark Herman. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists SPQR (Deluxe Edition) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.