Squadron Strike!: Material Condition Deck

Expansion for Squadron Strike!

Squadron Strike!: Material Condition Deck

2018

Rules assistance for Squadron Strike!: Material Condition Deck

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–12 players
  • 120 min
  • 14+

Rules assistant for Squadron Strike!: Material Condition Deck

What would you like to know?

Answers come from the official rulebook, with the page to check.

Squadron Strike!: Material Condition Deck is an expansion for Squadron Strike! released in 2018 for 2–12 players, 120 minutes per game, and ages 14 and up. It was designed by Ken Burnside and Thomas Jordan and its main mechanics are Role Playing and Scenario / Mission / Campaign Game.

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About the game

This is an expansion of the table that appears on page 125 on the Squadron Strike rulebook, done as a custom deck of cards. What these cards do is add complications to ships in space combat games, color coded by type. They can also be used for setting up initial conditions for RPG adventures, say with Star Trek Adventures. Some scenarios in Squadron Strike will tell you to draw cards from the deck before the scenario starts to show the impact of ships being on the tail end of long patrols, and they functionally act like random terrain in making scenarios more interesting. —description from the publisher

Questions and answers

Squadron Strike!: Material Condition Deck supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.