
- BGG rank
- BGG #29,214
- BGG rating
- 4.4
Hungry Troll and the Gobbos
- 2–4 players
- 20 min
- Complexity 1.0/5
- 1989

1989
Rules assistance for Squelch!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Squelch! is a board game released in 1989 for 2–4 players and 30 minutes per game. It was designed by Andy Jones and its main mechanics are Tile Placement, Pattern Recognition, and Open Drafting.
The Trollish Game of Squiggly Fun! What are small and Stupid? What do Trolls love to jump up and down on? Squiggly Beasts! Squiggly Beasts are so silly that they make even Gobbos look clever. Maybe that's why Gobbos look after them. Squiggly Beasts are also very tasty. Maybe that's really why Gobbos look after them. Trolls spend days thinking about jumping on Squiggly Beastes. Think hurts Trolls. Trolls only take minutes to jump on Squiggly Beasts. Jumping doesn't hurt Trolls. But Squiggly Beasts make such a great noise when Trolls jump on them....SQUELCH!!! Players collect lines of Squiggly Beasts and Gobbos, who protect Squiggly Beasts from being squelched by Trolls.
Squelch! supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Squelch! is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Squelch! has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Squelch! belongs to these categories: Card Game and Fantasy. Its main mechanics are Tile Placement, Pattern Recognition, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Squelch! are: Andy Jones. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Squelch! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.