Squint
BGG rank
BGG #9,420
BGG rating
6.0

Squint

2002

Rules assistance for Squint

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–8 players
  • 30 min
  • 12+
  • Complexity 1.4/5

Rules assistant for Squint

What would you like to know?

Answers come from the official rulebook, with the page to check.

Squint is a board game released in 2002 for 3–8 players, 30 minutes per game, and ages 12 and up. It was designed by Deborah Boss and its main mechanics are Tile Placement, Communication Limits, and Line Drawing.

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About the game

Using any combination of the 72 cards with various shapes on them (such as a cross, various sized circles, wavy lines, etc...), players take turns trying to convey one of the words on a "squint" card. The words have varying degrees of difficulty, from one to three points. Any of the non-building players can guess what the word is. If a player guesses the word before the timer runs out, both the "builder" and guesser receive points.

Designers

Publishers

  • Out of the Box Publishing
  • Tactic

Questions and answers

Squint supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.