
- BGG rank
- BGG #10,982
- BGG rating
- 8.0
Armello: The Board Game
- 2–4 players
- 120–180 min
- Complexity 3.3/5
- 2026

Rules assistance for Stalagbite!: The Deeper Caverns
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Stalagbite!: The Deeper Caverns is an expansion for Stalagbite!: The Dwarven Quest for Gold and Glory released in 2025 for 1–6 players, 30–60 minutes per game, and ages 14 and up. It was designed by Paul Scott and Gary Scott and its main mechanics are Dice Rolling, Die Icon Resolution, and Modular Board.
Welcome to Deeper Caverns! This expansion takes the Dwarves to levels 7 and 8 where a new creature, the Aetherfish, awaits. There are more cards for existing card decks as well as Journey, Shop, Kit and Chest cards. Chambers provide unique challenges. Chests are shared between Dwarves at the end of the game. Spears allow you to reach past friend and foe. Goblins reinforce with Goblin Guards and sneakier Goblin Lurkers, while the Evil Idols bring misfortune… —description from the publisher
Stalagbite!: The Deeper Caverns supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Stalagbite!: The Deeper Caverns is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Stalagbite!: The Deeper Caverns for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Stalagbite!: The Deeper Caverns belongs to these categories: Fantasy, Exploration, and Expansion for Base-game. Its main mechanics are Dice Rolling, Die Icon Resolution, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Stalagbite!: The Deeper Caverns are: Paul Scott and Gary Scott. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Stalagbite!: The Deeper Caverns as an expansion for Stalagbite!: The Dwarven Quest for Gold and Glory. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Stalagbite!: The Dwarven Quest for Gold and Glory to use it. Check that your edition of Stalagbite!: The Dwarven Quest for Gold and Glory is compatible, as some expansions were revised between editions.