
- BGG rank
- BGG #4,024
- BGG rating
- 7.5
Fading Glory
- 2 players
- 60–90 min
- Complexity 2.6/5
- 2012

2010
Rules assistance for Star Borders: Humanity
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Star Borders: Humanity is a board game released in 2010 for 1–2 players, 45 minutes per game, and ages 13 and up. It was designed by Lance McMillan and its main mechanics are Dice Rolling, Point to Point Movement, and Action Points.
From the product page: In Star Borders: Humanity 2nd edition, two factions: the Grand Imperium and the Free Alliance are fighting to establish control of a contested (if not particularly important) ‘backwater’ region of the galaxy. Each player represents the commander of one faction’s forces. Unfortunately, each player’s position as a Governor / Viceroy / Satrap is tenuous in relation to their larger civilization which is why you were assigned here, to the armpit of space and with scant resources, instead of to your glorious core worlds controlling the newest and best forces. In the grand scheme of things, you seek to build a good reputation and make the best of your near-exile to the Star Borders, so that you can leave by advancing your career and family name. Star Borders is played on connected maps arranged to represent a contested region of space. Players vie for dominance in the regions created by controling planets, nebulas, and asteroid fields. One player controls the movement and combat of the Alliance (blue) spaceforce, while the other controls the movement and combat of the Imperium (red) spaceforce. Each player, in turn, moves and then engages in combat with his units, in an attempt to capture (or prevent from being captured) key locations (e.g., planets) on the map. Finally, resources called Logistics Points (LPs) are gathered. Polybag Game Components: • One 12-page, full-color Rulebook • Two 8.5” x 8.5” Neutral Sector maps • Four 8.5” x 5.5” Home Sector maps • Two 8.5” x 5.5” Faction mats • Two 8.5” x 5.5” Half Sheet Sequence of Play Aids • Two 8.5” x 2.5” Play Aids (1 Turn Track, 1 Terrain Effects) • 8 Scenarios (7 Humanity plus a bonus Humanity + Aliens) • 1 Small Sheet of two-sided, multi-shaped, laser-cut* counters • 12 Humanity Development cards • 2 plastic Logistics Points tokens (1 Blue, 1 Red) • Two 5mm, six-sided dice (1 Blue, 1 Red) What's In The Box?: • One 12-page, full-color Rulebook • Two 8.5” x 8.5” Neutral Sector maps • Four 8.5” x 5.5” Home Sector maps • Two 8.5” x 5.5” Faction mats • Two 8.5” x 5.5” Half Sheet Sequence of Play Aids • Two 8.5” x 2.5” Play Aids (1 Turn Track, 1 Terrain Effects) • 8 Scenarios (7 Humanity plus a bonus Humanity + Aliens) • 1 Small Sheet of two-sided, multi-shaped, laser-cut* counters • 12 Humanity Development cards • 2 plastic Logistics Points tokens (1 Blue, 1 Red) • Two 12mm, six-sided dice (1 Blue, 1 Red) • Two 8.5" x 8.5" mounted, jigsaw-cut Neutral Sector maps • Four 8.5" x 5.5" mounted, jigsaw-cut Home Sector maps • One bright red, 9 1/4" x 5 7/8" Standard cardboard VPG game box • One beautiful box cover sleeve • One "Wipes-A-Lot" napkin • One charcoal dessicant packet
Star Borders: Humanity supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Star Borders: Humanity is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Borders: Humanity for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Borders: Humanity has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Borders: Humanity belongs to these categories: Wargame and Science Fiction. Its main mechanics are Dice Rolling, Point to Point Movement, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Borders: Humanity are: Lance McMillan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Borders: Humanity as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.