
- BGG rank
- BGG #3,554
- BGG rating
- 6.9
Star Fleet Battles
- 2 players
- 180 min
- Complexity 4.2/5
- 1979

Expansion for Star Fleet Battles: Captain's Edition Basic Set
1999
Rules assistance for Star Fleet Battles: Module R7 – Dreadnoughts at War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Star Fleet Battles: Module R7 – Dreadnoughts at War is an expansion for Star Fleet Battles: Captain's Edition Basic Set released in 1999 for 2–6 players, 180 minutes per game, and ages 12 and up. It was designed by Stephen V. Cole and Steven P. Petrick and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Part of the Star Fleet Battles Captain's Edition line. From the back of the cover: Fast, Deadly, Unstoppable: Pick One Module R7 includes more than 70 of the most powerful warships in space: - Light Dreadnoughts: The original battlecruisers, faster than a dreadnought, meaner than any cruiser, when you need something hunted down and killed. - Heavy Dreadnoughts: Loaded to the limits of theirs hulls, these Dreadnoughts on steroids run rampant through a galaxy gone mad with war. - Stellar Domination Ships: Battleships carrying a full rack of PFs and a side order of fighters. Half-sister Battle Carriers bring a double helping of fighters to the table. - Early Dreadnoughts: The terror of the Four Powers war, these ships appear undergunned to General War veterans, but dominated their own time. - Dreadnought Variants: The Federation Plasma Dreadnought, the Klingon B8 Provisional Dreadnought, the Romulan DemonHawk, a Gorn with two R-torps, and an ISC DN without PPDs – These special purpose battlewagons carried out unusual and dangerous missions. - Scenarios, a campaign, SSDs, charts and annexes complete the package.
Star Fleet Battles: Module R7 – Dreadnoughts at War supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Star Fleet Battles: Module R7 – Dreadnoughts at War is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Fleet Battles: Module R7 – Dreadnoughts at War for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Fleet Battles: Module R7 – Dreadnoughts at War has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Fleet Battles: Module R7 – Dreadnoughts at War belongs to these categories: Fighting, Wargame, and Movies / TV / Radio theme. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Fleet Battles: Module R7 – Dreadnoughts at War are: Stephen V. Cole and Steven P. Petrick. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Fleet Battles: Module R7 – Dreadnoughts at War as an expansion for Star Fleet Battles: Captain's Edition Basic Set. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Star Fleet Battles: Captain's Edition Basic Set to use it. Check that your edition of Star Fleet Battles: Captain's Edition Basic Set is compatible, as some expansions were revised between editions.