
- BGG rank
- BGG #10,938
- BGG rating
- 6.6
Star Fleet Battle Force
1–6 players90 min2001

Rules assistance for Star Fleet Missions
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

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Answers come from the official rulebook, with the page to check.
Star Fleet Missions is a board game released in 1992 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by Stephen V. Cole and Leanna M. Cole and its main mechanics are Hand Management.
This has been called "a variant of Top Trumps set in the Star Fleet Universe," though it's closer to Whist because the trump suit is selected before the cards are. Each round a mission card is read, including winning criteria (see below). Each player then secretly commits a ship card to it from their hand of five. The winner of the round is the player whose ship best meets the mission's criteria. Ships are rated for Space Combat, Marines, Diplomacy, Science, and Cargo. Most missions will only use one of these (i.e., "highest Space Combat wins") while some use two combined (i.e., "highest total of Science and Cargo wins"). A few missions add special conditions; ships sent to defend against Gorn attack may not be Gorn, for example, while the Romulan Civil War excludes all but Romulans, and negotiations with alien pacifists go to the highest Diplomacy after Space Combat and Marines are subtracted. From the rule sheet cover: Star Fleet Missions is a card game played with two decks of cards: Ship Cards and Missions Cards. Each Ship Card represents a starship. there are 18 cards for each of six "races" (Federation, Klingon, Romulan, Gorn, Tholian, and Orion Pirate), for a total of 108. (Race means "nation" or "empire.") Each Ship Card shows the class (type of ship), the name of the specific ship, and five Ratings which are used to determine the suitability of a ship for a given Mission. These Ratings vary from 1 to 16. The other two Ship Cards represent starships with Legendary Captains and are the most powerful Ship Cards in the game. All five Ratings are 20! Each Mission Card describes an exciting mission on which you will send one or more starships. Each Mission Card describes the Mission, tells how many ships to send on the Mission, provides any special instructions, and describes how to "win" that Mission (i.e., which Ratings of the ships sent will be used to determine which ship performed the best.)
Star Fleet Missions supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Star Fleet Missions is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Fleet Missions for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Fleet Missions has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Fleet Missions belongs to these categories: Card Game, Wargame, and Movies / TV / Radio theme. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Fleet Missions are: Stephen V. Cole and Leanna M. Cole. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Fleet Missions as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.