
Federation Commander: Klingon Space
- 2–8 players
- 60 min
- 2006

2006
Rules assistance for Federation Commander: Romulan Border
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Federation Commander: Romulan Border is a board game released in 2006 for 2–8 players, 60 minutes per game, and ages 10 and up. It was designed by Stephen V. Cole and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Hexagon Grid.
New captains are sent to fight pirates. Bold captains are sent to fight Klingons. Only the clever Captains are sent to fight the crafty cloaked Romulans! From the designer of Star Fleet Battles and Federation & Empire, Federation Commander: Romulan Border is a fast-moving game of starship combat in the Star Fleet Universe. This is not an 'introduction' to some other title. This is a product in an entirely new direction for the Star Fleet Universe, featuring production values expected by 21st-century gamers - mounted game maps, laminated full-color ship cards, full color counters, and laminated full-color play aids. This is the second base set in the Federation Commander Series (Federation Commander: Klingon Border being the other). This is a complete game and does not require any other products for use. All other Federation Commander Products will work with Romulan Border. Components: 60-page Rev-4 rulebook, 216 half-inch and 20 one-inch full color die cut playing pieces, four full-color double-sided laminated player reference cards, sixteen full color double-sided laminated ship cards, six 8.5x11 hard-mounted double-sided map panels, two dice, paper clips for energy track, wipe-off marker. Improvements over Klingon Border: Higher-quality maps (now used in both products), real wipe-off marker, latest revision rulebook, expanded Sequence of Play. It is far more than just "SFB Lite." It uses the best concepts from the best-selling space combat game of all time with Euro-Game production values and ease of play. Key points include: A typical duel takes one hour The largest fleet battles take four hours, not four days. Energy is spent "on the fly" via a marker on a sliding scale. Ship diagrams are laminated (multiple use, no photocopies!). Color coded charts and ship cards make it easier remembering what goes where. Expansions include more ships, more scenarios, more maps - not complex new rules.
Federation Commander: Romulan Border supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Federation Commander: Romulan Border is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Federation Commander: Romulan Border for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Federation Commander: Romulan Border has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Federation Commander: Romulan Border belongs to these categories: Wargame, Movies / TV / Radio theme, and Science Fiction. Its main mechanics are Dice Rolling, Simultaneous Action Selection, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Federation Commander: Romulan Border are: Stephen V. Cole. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Federation Commander: Romulan Border as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.