
- BGG rating
- 7.4
Star Realms: Rise of Empires – Scenario 11B
- 2 players
- 2023

2024
Rules assistance for Star Realms: Rise of Empire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Star Realms: Rise of Empire is a board game released in 2024 for 2 players, 20 minutes per game, and ages 12 and up. It was designed by Robert Dougherty and Darwin Kastle and its main mechanics are Hand Management, Take That, and Cooperative Game.
Star Realms: Rise of Empire is a new standalone pre-quel to the popular Star Realm series game with 141 cards, and a 12-game legacy scenario campaign. Rise of Empire introduces three brand new factions: the Consortium, the Scavengers, and the Kingdom and takes players on an epic adventure over the course of 12 scenarios where players will permanently alter the market deck cards while tracking their battle wins and losses. Players will compete to achieve various objectives, earning them Campaign Victory Points and unlocking the secrets of the worlds around them. Rise of Empire can be played stand-alone or combined with all previous Star Realms content after you’ve finished the campaign. —description from the publisher
Star Realms: Rise of Empire supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Star Realms: Rise of Empire is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Realms: Rise of Empire for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Realms: Rise of Empire has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Realms: Rise of Empire belongs to these categories: Card Game, Fighting, and Science Fiction. Its main mechanics are Hand Management, Take That, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Realms: Rise of Empire are: Robert Dougherty and Darwin Kastle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Realms: Rise of Empire as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.