Star Trek: Attack Wing – Enterprise NX-01 Expansion Pack
BGG rating
7.3

Expansion for Star Trek: Attack Wing

Star Trek: Attack Wing – Enterprise NX-01 Expansion Pack

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Rules assistance for Star Trek: Attack Wing – Enterprise NX-01 Expansion Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 14+

Rules assistant for Star Trek: Attack Wing – Enterprise NX-01 Expansion Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Trek: Attack Wing – Enterprise NX-01 Expansion Pack is an expansion for Star Trek: Attack Wing released in 2014 30 minutes per game and ages 14 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement.

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About the game

One of the most important starships in interstellar history, Enterprise (NX-01) is the culmination of the NX Project. The NX-01 is the first NX-class starship, launched by the United Earth Starfleet in 2151. Enterprise established United Earth as a legitimate interstellar power and caused a wholesale revolution in Alpha and Beta Quadrant politics, paving the way for the creation of the Coalition of Planets in 2155, and eventually the United Federation of Planets in 2161. The Star Trek: Attack Wing – Enterprise NX-01 Federation Expansion Pack is part of the seventh wave of expansion packs for Star Trek: Attack Wing.

Editions

  • Star Trek: Attack Wing – Enterprise NX-01 Expansion PackenWizKids (I)2014

Questions and answers

The listed playing time for Star Trek: Attack Wing – Enterprise NX-01 Expansion Pack is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.