Star Trek: Customizable Card Game – Q-Continuum
BGG rating
6.2

Expansion for Star Trek Customizable Card Game

Star Trek: Customizable Card Game – Q-Continuum

1996

Rules assistance for Star Trek: Customizable Card Game – Q-Continuum

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 45–60 min
  • 10+

Rules assistant for Star Trek: Customizable Card Game – Q-Continuum

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Trek: Customizable Card Game – Q-Continuum is an expansion for Star Trek Customizable Card Game released in 1996 for 2 players, 45–60 minutes per game, and ages 10 and up. It was designed by Tom Braunlich, Roland L. Tesh, Evan Lorentz, and Bill Martinson and its main mechanics are Hand Management.

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About the game

Expansion to the base set that is based around the mischief of Q, this set included two Side Decks, extra stacks of cards from which you could draw under certain circumstances (This became a predecessor to downloading and was the first time you could exercise any control over what you would draw); and introduced several new card-types: 'Q-related' Events, Interrupts and Dilemmas. QC was released in 15-card expansion packs and the set included 121 cards.

Questions and answers

Star Trek: Customizable Card Game – Q-Continuum supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.