Star Trek: Customizable Card Game – The Trouble with Tribbles
BGG rating
6.0

Expansion for Star Trek Customizable Card Game

Star Trek: Customizable Card Game – The Trouble with Tribbles

2000

Rules assistance for Star Trek: Customizable Card Game – The Trouble with Tribbles

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 45–60 min
  • 10+

Rules assistant for Star Trek: Customizable Card Game – The Trouble with Tribbles

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Trek: Customizable Card Game – The Trouble with Tribbles is an expansion for Star Trek Customizable Card Game released in 2000 for 2 players, 45–60 minutes per game, and ages 10 and up. Its main mechanics are Hand Management.

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About the game

Expansion to the base set that introduced the Original Series and the "tribbles" side deck as well as introducing a format change to the cards that included listing card number and rarity in the lower right corner. Special features include pre-constructed starter decks with premium cards in each and the return of ultra-rare cards inserted into booster packs (there would be an ultra-rare in each expansion from that point forward). The set included 141 cards and was available in two pre-constructed 60-card starter decks (one Federation, one Klingon) and 11-card expansion packs. This expansion featured Dr. McCoy as its ultra-rare as a tribute to DeForest Kelley, who had died the previous year.

Questions and answers

Star Trek: Customizable Card Game – The Trouble with Tribbles supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.