Star Trek: Frontiers – The Return of Khan
BGG rating
8.3

Expansion for Star Trek: Frontiers

Star Trek: Frontiers – The Return of Khan

2018

Rules assistance for Star Trek: Frontiers – The Return of Khan

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 60–120 min
  • 14+
  • Complexity 4.4/5

Rules assistant for Star Trek: Frontiers – The Return of Khan

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Trek: Frontiers – The Return of Khan is an expansion for Star Trek: Frontiers released in 2018 for 1–5 players, 60–120 minutes per game, and ages 14 and up. It was designed by Vlaada Chvátil and Andrew Parks and its main mechanics are Variable Player Powers, Tile Placement, and Modular Board.

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About the game

Star Trek: Frontiers – The Return of Khan, an expansion for Star Trek: Frontiers, features Khan's Jem'Hadar Battle Cruiser, "The Pequod", and a new playable ship — the U.S.S. Enterprise NCC-1701-A. Tougher challenges and even more strategic choices await you in this expansion. —description from the publisher

Questions and answers

Star Trek: Frontiers – The Return of Khan supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.