Star Trek III
BGG rank
BGG #16,942
BGG rating
6.3

Star Trek III

1985

Rules assistance for Star Trek III

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 60 min
  • 12+
  • Complexity 2.1/5

For 1 player

Rules assistant for Star Trek III

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Trek III is a board game released in 1985 for 1 player, 60 minutes per game, and ages 12 and up. It was designed by Doug Kaufman, Ken Rolston, Greg Costikyan, and John M. Ford and its main mechanics are Area Movement, Square Grid, and Simulation.

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About the game

Set of three Star Trek themed solitaire games in one box, none of which has anything to do with the movie "Star Trek III", the number 3 being a reference to the three games included. In "The Sherwood Syndrome," the Enterprise crew must stop a renegade Federation sociologist who has set up a "king of the world" on a planet with medieval technology -- but they must do this *without* causing any further major disruptions to the planet's society. So you control them as they become the equivalent of Robin Hood and his merry men. Strange. In "The Kobayashi Maru," you take the infamous final Starfleet Academy test and see how far you can get. You can measure yourself against either the standard version of the test, which can't be beaten, or against Kirk's reprogrammed version of the test, which can. In "Free Enterprise," you as the Federation are competing with the Klingons for the allegiance of the Glista, a species obsessed with mercantile trade. You have two weeks to warp back and forth between the Glista worlds and out-trade the Klingons. Playing time is completely arbitrary; it will depend on which variety of which of these games you choose to play and how fast or methodically you choose to play it.

Questions and answers

Star Trek III supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.