
- BGG rank
- BGG #28,136
- BGG rating
- 5.1
Wing Commander
- 2 players
- 10 min
- Complexity 2.0/5
- 1995

1996
Rules assistance for Star Trek: The Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Star Trek: The Card Game is a board game released in 1996 for 2 players, 45 minutes per game, and ages 10 and up. It was designed by Jeff Grubb, Margaret Weis, and Don Perrin.
This CCG is based on the original series. Each player plays with the same core crew cards in the middle of the table. These cards, Kirk, Spock, McCoy and the Enterprise, are in every starter. This is a blessing in that most CCG's make the most popular characters very rare. The game can be multi-player but is designed for and best with only two players. Each player takes turns being the "Current Player": the crew of the Enterprise, while the opposing player represents the obstacles to the crew as the "Challenging Player". The game revolves around completing episodes as the Current Player. Each episode is made up of three cards, Mission, Plot and Discovery. You have all three cards in a generic form that you can play if you did not draw one of the types. You play a mission card then the opponent plays challenges against it. You then play a plot card and more challenges. Then a discovery card and yep, more challenges (well… really you just resolve any outstanding challenges). At the end each side gets points called XC for how they did or did not do during the Episode phase. The Current player gets XC for completing the episode while the Challenger gets XC for stifling the Current Player's efforts. XC is put on the core crew and crew you enter on your side and the first player to end their turn with 25+ XC total on the crew wins. This means that XC on the core crew will count for each side when it is their turn. The shots from the series used on the cards will make Star Trek fans very happy. My favorite card - Shirtless Kirk. There is also an expansion for this game. See here http://boardgamegeek.com/filepage/18487/starfleet-manuevers-checklist-xls There were also 6 additional cards, that were chase cards from the Star Trek Phase 3 trading card set. These were not available in either expansion! See also the 1994 release from Decipher Star Trek Customizable Card Game
Star Trek: The Card Game supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Star Trek: The Card Game is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Trek: The Card Game for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Trek: The Card Game has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Trek: The Card Game belongs to these categories: Card Game, Movies / TV / Radio theme, and Science Fiction. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Star Trek: The Card Game and want something comparable for your next game night.
The credited designers of Star Trek: The Card Game are: Jeff Grubb, Margaret Weis, and Don Perrin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Trek: The Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.