Star Trek: The Next Generation Game of the Galaxies
BGG rank
BGG #31,023
BGG rating
3.8

Star Trek: The Next Generation Game of the Galaxies

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Rules assistance for Star Trek: The Next Generation Game of the Galaxies

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 8+
  • Complexity 1.3/5

Rules assistant for Star Trek: The Next Generation Game of the Galaxies

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Answers come from the official rulebook, with the page to check.

Star Trek: The Next Generation Game of the Galaxies is a board game released in 1993 for 2–6 players, 60 minutes per game, and ages 8 and up. Its main mechanics are Roll / Spin and Move.

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About the game

The object of the game is for each player (playing a ST:TNG character) to distinguish himself in the task of establishing peace throughout the galaxies (sic). You attain this aim by collecting "Peace Treaties" from alien nations spread throughout six different galaxies. In the Lieutenant Rules (No Reading Required!), you race about the board collecting treaties. Transporter spaces act as tunnels across the board. The player with the most treaties collected wins. In the Captain Rules, each player gets one or two (depending on the number of players) photon torpedo cards, used to blast asteroid belts which block access to some planets. Treaties come in two colours, the rarer ones being more valuable. Random event cards complicate matters slightly.

Editions

  • Star Trek: The Next Generation Game of the GalaxiesenCardinal1993

Questions and answers

Star Trek: The Next Generation Game of the Galaxies supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.