
- BGG rank
- BGG #129
- BGG rating
- 8.9
The Elder Scrolls: Betrayal of the Second Era
- 1–4 players
- 120–240 min
- Complexity 4.1/5
- 2025

Rules assistance for Star Wars: Armada – Rebel Fighter Squadrons II Expansion Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Star Wars: Armada – Rebel Fighter Squadrons II Expansion Pack is an expansion for Star Wars: Armada released in 2016 for 2 players, 120 minutes per game, and ages 14 and up. It was designed by Michael Gernes and Sam Stewart.
Description from the publisher: Rebel pilots are masters of improvisation, and you can bring their talents to your games of Star Wars: Armada with the Rebel Fighter Squadrons II Expansion Pack. The venerable Z-95 Headhunter, agile Lancer-class Pursuit Craft, and sturdy VCX-100 Freighter lend new strength and tactics to your fleet, helping you win even the most desperate of battles. Together with the advanced E-wing fighter, these crafts add firepower and versatility to your Rebel forces, and their pilots carry the hopes of freedom for a beleaguered galaxy!
Star Wars: Armada – Rebel Fighter Squadrons II Expansion Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Star Wars: Armada – Rebel Fighter Squadrons II Expansion Pack is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Wars: Armada – Rebel Fighter Squadrons II Expansion Pack for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Wars: Armada – Rebel Fighter Squadrons II Expansion Pack has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Wars: Armada – Rebel Fighter Squadrons II Expansion Pack belongs to these categories: Movies / TV / Radio theme, Science Fiction, and Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Star Wars: Armada – Rebel Fighter Squadrons II Expansion Pack and want something comparable for your next game night.
The credited designers of Star Wars: Armada – Rebel Fighter Squadrons II Expansion Pack are: Michael Gernes and Sam Stewart. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Wars: Armada – Rebel Fighter Squadrons II Expansion Pack as an expansion for Star Wars: Armada. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Star Wars: Armada to use it. Check that your edition of Star Wars: Armada is compatible, as some expansions were revised between editions.