
- BGG rank
- BGG #1,483
- BGG rating
- 7.0
Risk: Star Wars Edition
- 2–4 players
- 30–45 min
- Complexity 1.9/5
- 2015

1999
Rules assistance for Star Wars: Episode 1 – Clash of the Lightsabers
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Star Wars: Episode 1 – Clash of the Lightsabers is a board game released in 1999 for 2 players, 20 minutes per game, and ages 8 and up. It was designed by Craig Van Ness and its main mechanics are Hand Management and Card Play Conflict Resolution.
Spewed out amidst the rest of the 'Phantom Menace' merchandise, this little card game from Hasbro actually rises to a decent level for the true Gamer. The game focuses on the duel between Qui-Gon and Darth Maul. Players face off in three battles per round trying to beat the other in two out of the three battles. If you win a round then you score a point on the victory track. Players have to manage a hand of cards and decide when to press forward and when to concede a battle. From the box: Relive the Final Duel in a one-on-one contest of strategy and skill! It's your turn to determine the fate of Naboo! Pick who you will be -- Sith Lord Darth Maul or Jedi Master Qui-Gon Jinn -- and duel to the finish! Hand by hand, round by round, use your Battle Deck to attack and defend. Use strategy. Use skill. Use the Force. Move your figure through thte FInal Duel cards towards victory until the battle is won. Who will be the winner? Contents 55 Qui-Gon Jinn Battle Cards 55 Darth Maul Battle Cards 5 Qui-Gon Jinn Final Duel Cards 5 Darth Maul Final Duel Cards 1 Qui-Gon Jinn Pewter Figure 1 Darth Maul Pewter Figure
Star Wars: Episode 1 – Clash of the Lightsabers supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Star Wars: Episode 1 – Clash of the Lightsabers is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Wars: Episode 1 – Clash of the Lightsabers for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Wars: Episode 1 – Clash of the Lightsabers has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Wars: Episode 1 – Clash of the Lightsabers belongs to these categories: Card Game, Movies / TV / Radio theme, and Science Fiction. Its main mechanics are Hand Management and Card Play Conflict Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Wars: Episode 1 – Clash of the Lightsabers are: Craig Van Ness. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Wars: Episode 1 – Clash of the Lightsabers as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.