The Powerpuff Girls: Villains at Large Game
BGG rank
BGG #12,253
BGG rating
6.5

The Powerpuff Girls: Villains at Large Game

2000

Rules assistance for The Powerpuff Girls: Villains at Large Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 8+
  • Complexity 1.3/5

For 2 players

Rules assistant for The Powerpuff Girls: Villains at Large Game

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Powerpuff Girls: Villains at Large Game is a board game released in 2000 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Craig Van Ness and its main mechanics are Hand Management and Auction / Bidding.

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About the game

Each card represents a Powerpuff girl and has a value on it. From your cards you play a specific girls card in an attempt to steal the girl from another player. They can then play cards to stop you. Once you do obtain a girl you can then play cards from any girl you own to defeat a villain (of the 3 showing) for points. You can not attack a villain with girls you controlled at the start of your turn unless you obtain a girl during your turn. This forces you to deplete your hand before going after points. Game lasts until all villains have been captured.

Questions and answers

The Powerpuff Girls: Villains at Large Game supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.