Star Wars: Stolen Plans Card Game
BGG rank
BGG #11,670
BGG rating
6.5

Star Wars: Stolen Plans Card Game

2006

Rules assistance for Star Wars: Stolen Plans Card Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • 6+
  • Complexity 1.1/5

For 2 players

Rules assistant for Star Wars: Stolen Plans Card Game

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Answers come from the official rulebook, with the page to check.

Star Wars: Stolen Plans Card Game is a board game released in 2006 for 2–6 players, 30 minutes per game, and ages 6 and up. It was designed by Matthew Meadows and its main mechanics are Hand Management.

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About the game

Star Wars: Stolen Plans is a fast paced 'Print and Play' Card Game that can be played with 2 players but is best with 3 or more players. Players will take it in turns to draw a card, or play a card, trying to acquire the droid carrying the stolen plans. Once a player has possession of the stolen plans card they will soon discover that keeping hold of it is a different challenge as their opponents steal, and attack, to gain the advantage. This is a free Print and Play game. All of the necessary files can be found in the files section below. Star Wars is a copyrighted property. This is an unauthorized, unofficial game produced merely for the entertainment of fans and is non-profit making.

Questions and answers

Star Wars: Stolen Plans Card Game supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.