
- BGG rank
- BGG #4,470
- BGG rating
- 6.3
Eminent Domain: Microcosm
2014
Rules assistance for Eminent Domain: Microcosm
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 15 min
- 13+
- Complexity 2.0/5
About the game
The galaxy just got a whole lot smaller... Two mighty empires are about to collide. Play your cards right and become the ultimate ruler of this microcosm! Eminent Domain: Microcosm is a quick-playing two-player card game which brings you all the thrill of building a space empire in just 15-20 minutes. Each turn you take a card into your hand from the supply, then you either play a card and carry out its instructions, or pick up your discard pile to refill your hand. Each card also has a scoring condition on it, and to win you'll want to maximize those conditions. As in the grandfather game Eminent Domain, actions you take can be "boosted" by revealing other cards sharing the same icon. Colonize and attack planets, do research, and take advantage of politics to score the most influence by the end of the game!
Designers
Publishers
- Edge Entertainment
- (Web published)
- Tasty Minstrel Games
Questions and answers
The rules assistant for Eminent Domain: Microcosm will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Eminent Domain: Microcosm supports 2 players according to the catalogue.
The listed playing time for Eminent Domain: Microcosm is 15 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Eminent Domain: Microcosm for ages 13 and up. Check the age guidance on your edition.
The credited designers of Eminent Domain: Microcosm are: Seth Jaffee.
The catalogue lists Eminent Domain: Microcosm as a base game.
Rules assistant for Eminent Domain: Microcosm
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