
- BGG rank
- BGG #15,767
- BGG rating
- 7.2
Aventureros y el Medallón de Ra
- 3–6 players
- 20 min
- Complexity 1.0/5
- 2022

2006
Rules assistance for Star Wars: Stolen Plans Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Star Wars: Stolen Plans Card Game is a board game released in 2006 for 2–6 players, 30 minutes per game, and ages 6 and up. It was designed by Matthew Meadows and its main mechanics are Hand Management.
Star Wars: Stolen Plans is a fast paced 'Print and Play' Card Game that can be played with 2 players but is best with 3 or more players. Players will take it in turns to draw a card, or play a card, trying to acquire the droid carrying the stolen plans. Once a player has possession of the stolen plans card they will soon discover that keeping hold of it is a different challenge as their opponents steal, and attack, to gain the advantage. This is a free Print and Play game. All of the necessary files can be found in the files section below. Star Wars is a copyrighted property. This is an unauthorized, unofficial game produced merely for the entertainment of fans and is non-profit making.
Star Wars: Stolen Plans Card Game supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Star Wars: Stolen Plans Card Game is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Wars: Stolen Plans Card Game for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Wars: Stolen Plans Card Game has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Wars: Stolen Plans Card Game belongs to these categories: Card Game, Movies / TV / Radio theme, and Print & Play. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Wars: Stolen Plans Card Game are: Matthew Meadows. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Wars: Stolen Plans Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.