
- BGG rank
- BGG #3,448
- BGG rating
- 7.0
Star Wars: Destiny – Two-Player Game
- 2 players
- 30 min
- Complexity 2.4/5
- 2017

Rules assistance for Star Wars: The Card Game – Draw Their Fire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Star Wars: The Card Game – Draw Their Fire is an expansion for Star Wars: The Card Game released in 2015 for 2 players, 60 minutes per game, and ages 10 and up. Its main mechanics are Hand Management.
“I owe the Outrider the best. She’s brought me home when any other ship would have scattered me across space.” –Dash Rendar Take your interstellar dogfights to new heights with Draw Their Fire, the second Force Pack in the Rogue Squadron cycle for Star Wars: The Card Game. Within this Force Pack, you find powerful new fate cards, alongside a host of iconic characters and vehicles, including the starship Outrider, the Jedi Master Qu Rahn, and ace pilot Maarek Stele. This Force Pack contains two copies each of five unique objective sets, continuing the major themes of the Rogue Squadron cycle, such as the new pilot keyword. Within this Force Pack, you’ll find new pilots to command every faction’s cutting-edge starfighters and capital ships. Whether you fly with Black Squadron to defend the Death Star, or pilot a squadron of dangerous new Y-wings, you’ll find the cards you need in Draw Their Fire. Contains objective sets 146-150.
Star Wars: The Card Game – Draw Their Fire supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Star Wars: The Card Game – Draw Their Fire is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Wars: The Card Game – Draw Their Fire for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Wars: The Card Game – Draw Their Fire belongs to these categories: Card Game, Movies / TV / Radio theme, and Science Fiction. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Star Wars: The Card Game – Draw Their Fire as an expansion for Star Wars: The Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Star Wars: The Card Game to use it. Check that your edition of Star Wars: The Card Game is compatible, as some expansions were revised between editions.