Star Wars: The Card Game – Evasive Maneuvers
BGG rating
7.9

Expansion for Star Wars: The Card Game

Star Wars: The Card Game – Evasive Maneuvers

2015

Rules assistance for Star Wars: The Card Game – Evasive Maneuvers

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 10+
  • Complexity 3.0/5

Rules assistant for Star Wars: The Card Game – Evasive Maneuvers

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Wars: The Card Game – Evasive Maneuvers is an expansion for Star Wars: The Card Game released in 2015 for 2 players, 60 minutes per game, and ages 10 and up. Its main mechanics are Hand Management.

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About the game

Description from the publisher: Evasive Maneuvers is the third Force Pack in the "Rogue Squadron" cycle for Star Wars: The Card Game. Its ten new objective sets (two copies each of five unique objectives) reinforce the cycle's main themes as new pilots arrive to fly your starships to victory. Meanwhile, as the Rebellion sends new capital ships to battle, you might interrogate prisoners with the Sith, or you might hire a deadly assassin in a dusty cantina on Tatooine. Call up your ace pilots, launch your starfighters, and dodge enemy fire with Evasive Maneuvers! Contains objective sets 151-155.

Publishers

  • Edge Entertainment
  • Fantasy Flight Games
  • Heidelberger Spieleverlag
  • Giochi Uniti

Questions and answers

Star Wars: The Card Game – Evasive Maneuvers supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.