Star Wars: The Card Game – Jump to Lightspeed
BGG rating
8.0

Expansion for Star Wars: The Card Game

Star Wars: The Card Game – Jump to Lightspeed

2015

Rules assistance for Star Wars: The Card Game – Jump to Lightspeed

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 10+
  • Complexity 3.0/5

Rules assistant for Star Wars: The Card Game – Jump to Lightspeed

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Wars: The Card Game – Jump to Lightspeed is an expansion for Star Wars: The Card Game released in 2015 for 2 players, 60 minutes per game, and ages 10 and up. Its main mechanics are Variable Player Powers and Hand Management.

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About the game

Description from the publisher: “Fast ship? You’ve never heard of the Millennium Falcon?” –Han Solo, Star Wars: A New Hope Once, the vast gaps between stars and planets imprisoned each species in its own solar system. The discovery of hyperdrive brought the stars within reach, and you can use that to your advantage with Jump to Lightspeed, the final Force Pack in the "Rogue Squadron" cycle for Star Wars: The Card Game! With this Force Pack, the "Rogue Squadron" cycle comes to a triumphant conclusion with new ace Pilots and bleeding-edge Vehicles for you to harness. This expansion contains ten new objective sets (two copies each of five unique sets), bringing new dogfights and lightspeed travel to every affiliation. You can blast into hyperspace with Han Solo in the Millennium Falcon, fly with the heroes of the Rebellion, or give into your anger to gain the power of the Sith. Make the stars your destination, and jump to lightspeed! Contains objective sets 166-170.

Publishers

  • Edge Entertainment
  • Fantasy Flight Games
  • Heidelberger Spieleverlag
  • Giochi Uniti

Questions and answers

Star Wars: The Card Game – Jump to Lightspeed supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.