
- BGG rank
- BGG #6,368
- BGG rating
- 7.1
Teenage Mutant Ninja Turtles Dice Masters
- 2–4 players
- 30 min
- Complexity 2.3/5
- 2016

Rules assistance for Star Wars: The Card Game – Lure of the Dark Side
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Star Wars: The Card Game – Lure of the Dark Side is an expansion for Star Wars: The Card Game released in 2014 for 2 players, 60 minutes per game, and ages 10 and up. It was designed by Eric M. Lang and its main mechanics are Deck, Bag, and Pool Building.
“Obi-Wan was wise to hide her from me. Now his failure is complete. If you will not turn to the dark side… then perhaps she will…” -Darth Vader, Star Wars: Return of the Jedi Lure of the Dark Side is the second Force Pack in the "Echoes of the Force" cycle for Star Wars: The Card Game! Echoes of the Force leads you on an epic exploration of the power of the Force, crossing both the light and the dark sides. Are you disciplined enough to survive the temptations of the dark side? In Lure of the Dark Side, you will uncover both the raw power of the dark side, and the methods the light side can use to resist the seduction of power. In the second Force Pack of the cycle, you must choose for yourself whether the power offered by the dark side is worth the cost. The ten objective sets (two copies of five different sets) introduced in Lure of the Dark Side are vital in leading you to victory, whether you seek to rise above the enticements of the dark side, or to draw others to the power offered by hate. Contains objective sets 102-106.
Star Wars: The Card Game – Lure of the Dark Side supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Star Wars: The Card Game – Lure of the Dark Side is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Wars: The Card Game – Lure of the Dark Side for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Wars: The Card Game – Lure of the Dark Side has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Wars: The Card Game – Lure of the Dark Side belongs to these categories: Card Game, Movies / TV / Radio theme, and Science Fiction. Its main mechanics are Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Wars: The Card Game – Lure of the Dark Side are: Eric M. Lang. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Wars: The Card Game – Lure of the Dark Side as an expansion for Star Wars: The Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Star Wars: The Card Game to use it. Check that your edition of Star Wars: The Card Game is compatible, as some expansions were revised between editions.