Star Wars: The Queen's Gambit
BGG rank
BGG #1,345
BGG rating
7.6

Star Wars: The Queen's Gambit

2000

Rules assistance for Star Wars: The Queen's Gambit

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 120 min
  • 12+
  • Complexity 2.5/5

For 2 players

Rules assistant for Star Wars: The Queen's Gambit

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Wars: The Queen's Gambit is a board game released in 2000 for 2–4 players, 120 minutes per game, and ages 12 and up. It was designed by Craig Van Ness, Rob Daviau, and Alan Roach and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Campaign / Battle Card Driven.

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About the game

Based on the four battles at the end of Star Wars Episode One: The Phantom Menace -- the battle on the plain between the Gungan forces and the droid army; the attempt by Naboo forces, led by Queen Amidala, to storm the palace and capture the Trade Federation viceroys; the fight between Darth Maul and the two Jedi Knights; and the space battle in which Anakin's starfighter destroyed the Droid Control Ship. The forces are represented by 155 plastic miniatures on three separate boards, including a three-level palace. The action is driven by two decks of cards for each side. Each turn, each side simultaneously chooses four action cards from a hand of ten, and places them in order. The actions are then carried out one at a time, alternating sides. Combat is resolved using special attack and defense dice.

Questions and answers

Star Wars: The Queen's Gambit supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.