
- BGG rank
- BGG #798
- BGG rating
- 7.5
Gears of War: The Board Game
- 1–4 players
- 60–180 min
- Complexity 2.9/5
- 2011

Rules assistance for StarCraft: Typhon Promotion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
StarCraft: Typhon Promotion is an expansion for StarCraft: The Board Game released in 2008 for 2–6 players and 180 minutes per game. It was designed by Corey Konieczka and its main mechanics are Area Movement, Area Majority / Influence, and Modular Board.
The Typhon Promotion is a mini-expansion for StarCraft: The Board Game. It consists of a single planet, named Typhon, and the cards and tokens needed to use that planet in the game. The planet is special in that it has only a single connection point, while all the planets in the base game have at least two. The Typhon Promotion was distributed among the visitors of the 2008 Blizzard Entertainment Worldwide Invitational, as part of a gift-bag containing several Blizzard-related goodies. Expands: StarCraft: The Board Game
StarCraft: Typhon Promotion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for StarCraft: Typhon Promotion is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
StarCraft: Typhon Promotion has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
StarCraft: Typhon Promotion belongs to these categories: Fighting, Territory Building, and Video Game Theme. Its main mechanics are Area Movement, Area Majority / Influence, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of StarCraft: Typhon Promotion are: Corey Konieczka. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists StarCraft: Typhon Promotion as an expansion for StarCraft: The Board Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need StarCraft: The Board Game to use it. Check that your edition of StarCraft: The Board Game is compatible, as some expansions were revised between editions.