Stargrave: Hope Eternal
BGG rating
8.1

Expansion for Stargrave: Science Fiction Wargames in the Ravaged Galaxy

Stargrave: Hope Eternal

2022

Rules assistance for Stargrave: Hope Eternal

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 60 min
  • 13+

Rules assistant for Stargrave: Hope Eternal

What would you like to know?

Answers come from the official rulebook, with the page to check.

Stargrave: Hope Eternal is an expansion for Stargrave: Science Fiction Wargames in the Ravaged Galaxy released in 2022 for 1–2 players, 60 minutes per game, and ages 13 and up. It was designed by Joseph McCullough and its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game.

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About the game

Since the end of the Last War, the great pirate fleets have roamed the ruins of the galaxy, pillaging, extorting, and enslaving. No one has had the power to stand against them, and the desperate few who have tried, have been quickly and brutally crushed. However, when the independent crews are hired for a simple hostage rescue, it leads to a dangerous opportunity to strike a blow against tyranny. Two of the largest and most vicious pirate fleets are meeting for a parlay near the ruins of an ancient research station... one that once experimented with ‘supernova-level events'. If the crews can locate the station, slip past the pirates, and infiltrate the facility, it might be possible to release such an event just as the fleets have gathered… Hope Eternal is a solo and cooperative expansion for Stargrave. Along with full rules for playing the game in this new style, the book contains an intricate campaign of connected scenarios. Whether you brave the perils of the campaign alone, or enlist the aid of another independent crew, this is your chance to bring back a little hope to the ravaged galaxy! -description from publisher's website

Questions and answers

Stargrave: Hope Eternal supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.